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DDEX1-06 The Scroll Thief (5e) $2.99
Publisher: Wizards of the Coast
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by Ian M. [Verified Purchaser] Date Added: 03/21/2018 09:00:05

The adventure, unlike many, has all three pillars of play (Exploration, Roleplay, Combat) which is fantastic, and it's actually done well. So often one or two of those is shoehorned into an adventure that doesn't fit them. Additionally, the final fight doesn't feel shoehorned, and makes this adventure feel VERY well-rounded, and it serves as a fantastic introduction for new players into everything D&D has to offer!

That said, the first part does have a few issues:

  1. When I ran this, it dragged on a bit. I did my best to keep it moving, but the players basically only moved onto another location after a sort of awkward silence where everyone tried to think of further questions to ask the NPC and came up blank.
  2. Every time I thought my players had a fantastic idea that should lead somewhere in their hunt, the module had nothing to offer them. I did my best to try and reward their out-of-the-box thinking, but it's hard to do without blowing the whole mystery wide open; instead what ended up happening is that they started to go down really awkward side-paths that unsatisfyingly dead-ended.
  3. Investigating is not for everyone; one of my players who is less confident basically took a back-seat for over an hour as he had nothing to contribute to the search.


Rating:
[4 of 5 Stars!]
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DDEX1-06 The Scroll Thief (5e)
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