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To my perception, one of the biggest hits among Game Masters, is a big old book of monsters. When Chaosium had opportunity under the OGL and their deal with Wizards of the Coast, who produced a full color Call of Cthulhu d20 hardcover, to make a Monster Mallus for 3.0/3.5 and didnt take it, I thought it a massive lost opportunity. Game Masters of the Dungeons and Dragons game want to bring in elements of the Cthulhu mythos. Paizo and Green Ronin, along with others, have been tweaking the material thats open for years. This doesnt count the various homage such as WoTCs own Far Realm and various critters from the beginning like Mind Flayers.
For me personally, this is a great product in that Ive been waiting for more material in this vein for a long time. While the old 3.0 hardcover from WoTC was nice, its great to have this material in 4th ed. Between the original Deities and Demigods, which was essentially useable with 1st and 2nd edition, this means weve got eldritch goodne ... [read full review]
Rating: [5 of 5 Stars!] |
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This is a single file product of 19 pages that includes several archetype monsters for the Dungeons and Dragons game, many of them useful with any edition or with any fantasy game or even science fiction game. For example, the ice devil would make a great alien species.
The file starts off with... instructions. I noted on another similiar product that it's lack of instructions wasn't a crippling flaw, but instructions, especially when one is using a very sharp object to cut, are useful to have.
These miniatures actually have three 'levels' of difficulty determined by which cutting line you use. There's a light gray, dark gray, and black. Each of these is a thick line so the user shouldn't have too many problems determining what they're cutting. In terms of overall difficulty, the book includes full instructions not only for the cutting and gluing of the bases to the figures, but also for the wings that come seperate on two of the figures. This may take some practice to get right ... [read full review]
Rating: [4 of 5 Stars!] |
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Miniatures can be an expensive tool in the game master's arsenal. I'm of the mind that whatever tool is best for the game, at a price you can afford, is best for you. For example, I run a 4e campaign on Tuesdays. I am using prepainted miniatures for many of the encounters because I don't play at home and they are light. However, there are several monsters that have no miniature and for them, I've gladly used Firey Dragon's counters.
In terms of paper miniatures, I've generally seen two types. The first, like Fiery Dragon, are 'counters' or 'chits' in that they lay flat. The good ones will be double sided to allow you to indicate if the foe is down or suffering some some specific game effect. The other type I ran into long before Fiery Dragon, stand up paper miniatures. This product, Demons, follows in that line.
This set includes eight miniatures: homunculus, succubus, horned demon, fire demon, cerebus, hell hound, incubus, and demon lord. Each includes a full color version and ... [read full review]
Rating: [4 of 5 Stars!] |
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Art is highly subjective. If you look at the cover and like what you see, chances are you're probably going to enjoy many of the interior pieces.
The book does not only focus on fantasy though. There are several illustrations that would be at home in a dark future setting that showcase guns, robots, and vehicles. Not all such illustrations are so grand however and there are several that are of more modern individuals without the fuss of guns and gals. Some of the illustrations, such as the female 'Wolverine' on page 61 might be used for future cybernetic armnament or for more modern settings like Mutants and Masterminds.
The artist style showcases a wide vareity here. I will utter the ultimate in gaming blaspheme and note that several illustrations look like they would be right at home in the 'old school' movement. On page 12, there is a lone hero facing a tentacled monster. It might be the coloring style or the choice of background colors, but that is what I would consider 'old ... [read full review]
Rating: [5 of 5 Stars!] |
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Fantastic Maps: Tree Bridge, is a very specific map, that of a massive tree bridge that runs between a series of four waterfalls. It includes an overview image that also includes an illustrated view of what the overall effect is. This is a very specific maps and probably only has a few utilities to it, but this is not a bad thing. For example, Paizo has a series of map products that are not tiles but flip mats and these are non-changable. They are useful for their primary purpose and for revisiting that local.
In this instance, I could easily see this tree bridge belonging to an eladrin outpost that leads to the Fey Realms and the first use would be the players encountering the fey and the second the players encountering something worse than the fey.
As far as the tiles, the 62 page product, very low priced at $1.35, includes full color tiles as well as gray scale tiles. For the price, the tiles can't be beat. ... [read full review]
Rating: [5 of 5 Stars!] |
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Barrow Tomb is an interesting product. For myself, I've been messing with doing up some kobolds in the style of the old Necromancer's Legacy product from 3.0 and needed something like this. Unfortunately, as noted on the product description page, the map files aren't really made for miniature use. Now note the product does say you can copy them and enlarge them and that the resolution is high enough but that's a little too much work for a lazy bastich like me. However, at the product price point, this is a solid value if, like me, your mapping skills can best be described as... managable. Barrow Tomb includes a player version, GM version, slanted version, as well as up close versions of different sections with room to write down the encounters. ... [read full review]
Rating: [3 of 5 Stars!] |
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Female Fantasy is a seven page product which consist of the cover page, a page referencing how to use the product in your own works, and five seperate illustrations. The illustrations include a reversed image of the cover so by looking at the cover, one should be able to tell if the art style is their preference. The 'bad' thing about the book though, is that the last illustration and perhaps the most unique of them, suffers from the 'WTF' moment in that it appears to be the back of a six armed horned entity. The other illustrations are all fairly archtypical in that we have the wild woman, the court lady, semi-apocalyptic tough, and professional 'celebrater' who looks like she'd be at home in the Mardi Gra ... [read full review]
Rating: [4 of 5 Stars!] |
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As a primary game master, Heros Handbook, Eladrin, pleasantly surprised me. The book includes a wide range of information that will be useful to gamers of different stripes.
For fans of the Goodman Games setting Aereth, it includes background information on how the elves came to split into the eladrin, elves, and dark elves.
For those just wanting general or generic all purpose background material, its provided. While it does suffer a little from elves is best writing, Eladrin clothing is beautiful and of superb craftsmanship that isnt back up in any game mechanics terms (whats that awesome clothing worth for example), it does include a lot of ideas on their court system following a seasonal theme with role playing notes not just for Eladrin in general, but how they are per court. This includes providing numerous NPCs for the game masters use.
Players looking for more than just flavor though also have the standard new toys ranging from new rituals and magic item ... [read full review]
Rating: [4 of 5 Stars!] |
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Forgotten Heroes Scythe and Shroud introduces the new power source Death and with it, four new classes. To me, a power source is merely an effect. Much like the Hero game system where you can have an energy blast that does 1d6 per rank, you get to choose what the effect is. In D&D 4e, they went the opposite route in that they tell you what the effect is, but most of the game mechanics are of a similar level in terms of power.
The book is lightly illustrated and my only complaint would be that the illustrations all dont follow a type if you will. For example, while I enjoy Marcio Fioritos art and his known for many of his d20 illustrations in the past, his style is crisp and clean, almost comic book like, and it fails to mesh with some of the others like Doug Kovacs or Brad McDevitt.
Like the previous Forgotten Heroes book, this one does a little more than just throw the classes at you. It provides some other details as to how the classes might get along. What sort of confl ... [read full review]
Rating: [4 of 5 Stars!] |
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With the PDF currently priced at $7.99, if you're a fan of many of the old school monsters that were not updated originally to 3.0 and latter 3.5, this is a solid bang for your buck. The Tome of Horrors is not only a nicely illustrated book containing many demon and devil lords that took forever for WoTC to officially update, but also has a nice round number of new monsters.
Judging by how often the folks at Paizo uses the monsters from here in their own Pathfinder products, that alone should speak volumes of the utility you'll find here. If you're sticking with 3rd edition, Pathfinder or standard, this should be at the top of your list. ... [read full review]
Rating: [5 of 5 Stars!] |
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Here's all you need to know about Level UP #2 okay?
Call of Cthulhu monsters. That's right, BlackDirge's Bestiary brings up several varieties of Deep One, including Dagon, and shoggoths. Now it's not a complete bestiary or anything but it's well illustrated and on the net, it's going to get a follow up. All good news.
Now if that was not enough for you, there's an adventure featuring the old monsters of the mythos as well. This 12th level Cthulhu Crawl Classic, starts with the players hired to avenge a captain's crew against a village whose inhabitants are just not right and to discover the secrets of the monolith! It's good fun and a good way to introduce some of the more 'sword and sorcery' elements of the mythos to the D&D game.
While I didn't like everything about the book, races with details to allow players to play 'good' versions of evil character, the adventure and monsters are enough to make up for that with ease. Throw in some other columns that I enjoy like Dear Arc ... [read full review]
Rating: [4 of 5 Stars!] |
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Dungeon of Terror continues to advance the black and white full scape dungeon maps by 0one Games. This time around, the file is composed of 35 pages. This includes the cover, an overall map of the entire dungeon, brief instructions, and a brief detail of what is currently in the dungeon as well as the product listing for other titles in the series.
The biggest problem I have with the product is there is entirely too much black ink wasted in printing. Some of the pages were so overloaded with ink that the pages were almost wet. For example, Terror #212 is a corner of a circular room. What do you think the parts outside of the circle are? If you said black, then you'd be correct.
The best bet? Make sure to use the level tool and turn the fill to fill gray. The fill completely off is not appealing to look at.
The maps are nice and simple. Very easy to read.
The maps go together without any problem in terms of assembly.
While laid out in a specific position, the maps can b ... [read full review]
Rating: [4 of 5 Stars!] |
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I'm a big fan of miniatures. I love Reaper and the more esoteric brands like Avatars of War along with those in the middle tier like Heresy and Dragonblood. However, there comes a time when you're looking for something very specific for the adventure you're running and can't find it. This could be either becaue it's an 'official' monster that has no generic likeness such as a Norker, or a NEW official monster that is too new.
In addition, there are times when you don't want to be weighed down with a ton of miniatures. Dungeons and Dragons 4th edition does many things, but making it easier to carry around a small number of figures is NOT among them.
So after after on some boards (RPG.net and En World) and discovering that things like the Norkers haven't been made and the carnage demons is another one of those figures that Wizards of the Coast made that is a squatter (look at the various figures and you'll see many of them in some painful squatting situation), I decided hell with i ... [read full review]
Rating: [4 of 5 Stars!] |
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