What if every crazy conspiracy theory is true?
The Grand Conspiracy is a tabletop role-playing game of ordinary humans discovering the truth about aliens, government cover-ups, and anal probes.
The system is based on Fudge (the toolkit with which Fate was built).
Each player-character has the following attributes:
- A Desire, something that the character wants but can't have (like proving that a friend was abducted by aliens)
- A Curse, something that the character has but doesn't want (like a voice in the character's head)
- 3 Aspects, short catchphrases that describe the character's personality, gifts, status, or life. These are tagged similarly to Fate Aspects.
In addition, each character has 5 statistics:
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Humanity, which represents your command of your own mind and ability to think for yourself.
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Will, representing your mental strength and ability to defend yourself against psychic and psionic attacks.
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Strength, representing your ability to withstand physical punishment.
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Survival, representing both your ability to prevail against stress or tough odds as well as your physical survival skills (such as foraging for food).
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Level, representing your current knowledge of The Grand Conspiracy.
The game includes several pages of wacky conspiracy fodder, describing several alien races struggling for dominance of the Earth, as well as the Hollow Earthers, Snake-Men, and clones (DO NOT TRUST A CLONE).
This release includes all the rules in PDF, MOBI, EPUB, and AZW3 file formats for all major eReaders (including Kindles, Nooks, and iPads).