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 Hottest D&D-OGL from LPJ Design
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The True Arcane Story: Bag of Holding (D20 OGL)

The True Arcane Story: Bag of Holding (D20 OGL)


The True Arcane Story product line covers the classic and traditional favorite magical related items that every PC seems to acquire over playing RPGs. Each product in this line inspects the history of the magical items, the variants version of the magical items, new spells and other variant rules. Here is information on this product: One of the most common items available, created, or discovered,...   [click here for more]
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The True Arcane Story: Boots of Elvenkind (D20 OGL)

The True Arcane Story: Boots of Elvenkind (D20 OGL)


A companion to the vaunted cloak of elvenkind, boots of elvenkind figure just as prevalently in the history of the elven peoples. These pairs of magical boots allow the wearer to walk silently, or at least more quietly, across a host of different terrain. These minor wondrous items are as old as the elven race. The origins of these items is surprising though, and the name is a bit of misnomer, but...   [click here for more]
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The True Arcane Story: Boots of Striding and Springing (D20 OGL)

The True Arcane Story: Boots of Striding and Springing (D20 OGL)


One of the most common pieces of magic that many adventurers seem to come across in their travels is the boots of striding and springing. These simple and utilitarian magic items allow the wearer speed and maneuverability that are unmatched in other lesser magic items. Though they seem to have become a common thing in the market of magical items, they did not start as such a thing. The first pair of...   [click here for more]
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The True Arcane Story: Cape of the Mountebank (D20 OGL)

The True Arcane Story: Cape of the Mountebank (D20 OGL)


One of the more interesting and coveted magic items familiar to adventurers is the cape of the mountebank, which combines high fashion and a flair for the dramatic with the powerful magic of teleportation. Such an item allows its wearer to perform daring feats of heroism, or to escape impending justice, and has certainly assisted in a fair share of both in the years since its design. This supplement...   [click here for more]
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The True Arcane Story: Carpet of Flying (D20 OGL)

The True Arcane Story: Carpet of Flying (D20 OGL)


Once in a great while, there is an invention that makes the world seem a bit less mysterious. These items somehow bridge some intangible barrier and let men, elves, dwarves, and all the other races of the world become a little more in touch with the world as a whole. The carpet of flying is one of these items, bridging the barrier between bird and man. The very common nature of the carpets of flying...   [click here for more]
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The True Arcane Story: Clay Golem Manual (D20 OGL)

The True Arcane Story: Clay Golem Manual (D20 OGL)


Adventurers throughout the world fear and respect the mighty golem. Creatures of immense strength and a base sort of martial prowess, they make unyielding and terrifying foes, yet when created and controlled are among the most useful of creatures. Although not the most striking or even the most powerful of their kin, clay golems are a favorite among clerics for their durability, ease of construction...   [click here for more]
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The True Arcane Story: Cloak of Arachnida (D20 OGL)

The True Arcane Story: Cloak of Arachnida (D20 OGL)


Steeped in legend and superstition is the cloak of arachnida, a powerful magic item with several uses. People from all walks of life could have use for such an item, though it has a special appeal to those of a more vile persuasion, so linked is it to the spider. This supplement includes: Creator Of the True Arcane Story: Cloak of Arachnida History Of the True Arcane Story: Cloak of Arachnida Avatar...   [click here for more]
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The True Arcane Story: Cloak of Charisma (D20 OGL)

The True Arcane Story: Cloak of Charisma (D20 OGL)


For the meek, the uncouth, the shy, and the unattractive, the cloak of charisma is a highly sought after magic item. Even to the charismatic and the beautiful, the cloak is a god-send, making them even more comely and captivating than mortally possible. Crafted of the finest materials and as a light as a feather, the cloak of charisma is by definition a tool of the vain and the boisterous or those...   [click here for more]
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The True Arcane Story: Cloak of Elvenkind (D20 OGL)

The True Arcane Story: Cloak of Elvenkind (D20 OGL)


Few magical items are as timeless as the cloak of elvenkind. These magical swaths of fabric allow the wearer to pull the cloak around themselves and blend into the surroundings. This simple, yet useful magical has existed in one form or another for millennia, for nearly as long elves have called themselves civilized. Though the item is certainly humble and the property of the most common elves, and...   [click here for more]
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The True Arcane Story: Crystal Ball (D20 OGL)

The True Arcane Story: Crystal Ball (D20 OGL)


The crystal ball has long been recognized as one of the tools of most master wizards and spying diviners. Though very common and utterly useful, these crystal spheres were created in a fit of paranoia and delusion by one of the most evil beings in history. This supplement has includes: Creator of the Crystal Ball New Magic Items: Crystal Ball Of Translocation, Crystal Ball Of Far-Reaching, Crystal...   [click here for more]
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The True Arcane Story: Cube of Force (D20 OGL)

The True Arcane Story: Cube of Force (D20 OGL)


The cube of force is one of the most recent additions to the magic items considered to be common. This strange arcane item has continued to creep up in common usage as it becomes used by more and more adventurers and created by more and more wizards as proof of their magical might and crafting prowess. More than six dozen wizards have crafted at least one cube of force in the century since their inception...   [click here for more]
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The True Arcane Story: Darkskull (D20 OGL)

The True Arcane Story: Darkskull (D20 OGL)


Harboring greater and greater hatred for the living, waiting as his necromantic army grew, Grife Franke discovered that if he carved a skull out of ebony bathing it with necromantic energies and ceremonial herbs and oils the skull would grant various area effect abilities. This supplement includes: Creator Of the True Arcane Story: Darkskull History Of the True Arcane Story: Darkskull New Fauna: Skeleton...   [click here for more]
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The True Arcane Story: Decanter of Endless Water (D20 OGL)

The True Arcane Story: Decanter of Endless Water (D20 OGL)


In desert communities or to the wandering adventurer, there is no magic item more precious to their continued survival than the decanter of endless water. All living creatures need water to survive and the decanter has served as a lifeline for entire tribes of desert dwellers and others who seek out an existence in arid lands. While the decanter of endless water has had many uses over the years since...   [click here for more]
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The True Arcane Story: Deck of Illusions (D20 OGL)

The True Arcane Story: Deck of Illusions (D20 OGL)


The deck of illusions has served many purposes over the ages: distraction, entertainment, trap, and amusement. With each passing age, the deck has remained an obscure but much loved piece of adventuring equipment. This potent magic item has long been a favorite of bards and rogues, who have thought of a million different uses for the deck in a variety of dangerous and not-so-dangerous situations. Originally,...   [click here for more]
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The True Arcane Story: Gauntlets of Ogre Power (D20 OGL)

The True Arcane Story: Gauntlets of Ogre Power (D20 OGL)


Warriors of all walks of life and races hunt throughout their adventuring careers for a pair of the coveted gauntlets of ogre power. Forged of crude iron and worn leather and studded with iron studs, the gauntlets of ogre power grant their wearer tremendous strength and the physical prowess of their namesake: the ogre. Unlike many magic items where the name is not an indication of the item’s origin,...   [click here for more]
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The True Arcane Story: Goggles of Night (D20 OGL)

The True Arcane Story: Goggles of Night (D20 OGL)


Adventurers tend to spend a great deal of time in dark places, from the deepest dungeons and caves to the dark of night hunting, or being hunted by, terrible monsters. For dwarves, half-orcs and other races blessed with darkvision, this is no problem. But for the majority, who aren’t born with such abilities, goggles of night can be a blessing, even a lifesaver. This supplement includes: Creator...   [click here for more]
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The True Arcane Story: Hand of Glory (D20 OGL)

The True Arcane Story: Hand of Glory (D20 OGL)


Created from the preserved remains of a severed human hand, the hand of glory is a ghastly magic item that is often shunned by the goodly aligned and squeamish of adventurers but those with steeled hearts and stomachs find that the hand serves its purpose well. The hand grants the wearer the usage of another magical ring and while it takes up the ability to wear a magical necklace, the hand of glory...   [click here for more]
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The True Arcane Story: Helm of Telepathy (D20 OGL)

The True Arcane Story: Helm of Telepathy (D20 OGL)


For countless centuries, the helm of telepathy has been a favorite of adventurers of all walks of life but those who crave the power over other people's minds are exceptionally fond of the helm's telepathic powers. Crafted of sturdy black iron with silver arcane runes etched into the ridge of the helm, the helm of telepathy is a frightfully powerful item that has seen usage as both a tool of peace...   [click here for more]
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The True Arcane Story: Ioun Stones (D20 OGL)

The True Arcane Story: Ioun Stones (D20 OGL)


It is a rare thing that such ancient works of history are laid out so plainly, but leave it to the dwarves to do so. In a recent investigation of Kaza’Narth, one of the oldest dwarven delvings after its reclamation by a band of adventurers, the history presented below was found literally written on the walls. The dwarves had crafted the story of the discovery of natural ioun stones and creation of...   [click here for more]
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The True Arcane Story: Monk's Belt (D20 OGL)

The True Arcane Story: Monk's Belt (D20 OGL)


Often mistaken as a sign of poverty, the monk’s belt, a simple rope tied around its wearer’s waist, is a powerful tool in the hands of any adventurer. It imparts upon anyone that wears it the considerable combat abilities of a trained monk, and when worn by such a practitioner of the martial arts imbues them with an unearthly speed and skill which makes them nearly unstoppable in melee combat. This...   [click here for more]
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The True Arcane Story: Necklace of Adaptation (D20 OGL)

The True Arcane Story: Necklace of Adaptation (D20 OGL)


For the wandering adventurer, whose travels take them to all types of harsh environments ranging from sun scorched deserts to frigid tundra to even the depths of the ocean, the necklace of adaptation is an indispensable magic item of exploration and survivability. Surrounding its wearer in a shell of breathable air, the necklace of adaptation’s creation is often attributed to the love affair between...   [click here for more]
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The True Arcane Story: Portable Hole (D20 OGL)

The True Arcane Story: Portable Hole (D20 OGL)


There is something mystical, even whimsical, about portable holes. Compared to their more common cousins, such as the bag of holding or gloves of storing, portable holes have a flavor and flair about them unmatched in the realm of extradimensional storage. Even the materials they are woven from are exotically ephemeral; silk of a phase spider, strands of ether, beams of starlight. Containers, on the...   [click here for more]
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The True Arcane Story: Ring of Shooting Stars (D20 OGL)

The True Arcane Story: Ring of Shooting Stars (D20 OGL)


The enigmatic ring of shooting stars has long been a mystery to many adventurers, an uncommon item that is favored by nocturnal or subterranean mages for its potent magical effects and by bards for its ancient history as an item crafted in the fires of betrayal and the devotion of a celestial love. This slender silver and mithril banded ring set with a star sapphire and a pair of diamonds is beautiful...   [click here for more]
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The True Arcane Story: Ring of the Ram (D20 OGL)

The True Arcane Story: Ring of the Ram (D20 OGL)


The ring of the ram has long been one of the more popular in story, if not in manufacture, of the magical rings. These strange arcane devices are emblazoned with the head of a ram on its face. Though magical rings are indeed a rare and valued commodity, the ring of the ram is certainly one of the more easily produced, and available of the magical rings. This supplement has includes: Creator of the...   [click here for more]
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The True Arcane Story: Ring of X-Ray Vision (D20 OGL)

The True Arcane Story: Ring of X-Ray Vision (D20 OGL)


To see through total darkness what lies behind the massive iron-bound door, to divine what treasures await inside the hard-won oaken chest, to strip away the obfuscating robes of the stranger and reveal the hidden blade; it is to such purposes that the ring of x-ray vision is employed. While its use is simple and its powers straight-forward, any true scholar of the arcane will attest that this ring...   [click here for more]
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The True Arcane Story: Rod of Lordly Might (D20 OGL)

The True Arcane Story: Rod of Lordly Might (D20 OGL)


The rod of lordly might is one of the most versatile and powerful magical items in any sort common circulation across not just this plane of existence but the entire multiverse. This magical item is loosely based on the powers of the Rod of Kings and the Rod of Might, two powerful magical artifacts that were forged during the wars between the ordered devils and the freedom loving angels. Recently a...   [click here for more]
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The True Arcane Story: Rod of Wonder (D20 OGL)

The True Arcane Story: Rod of Wonder (D20 OGL)


The envy of the mischievous, the destructive, and the deranged, the rod of wonder is one of the most chaotic magic items known to exist. From the fact that it cannot be made to function as the wielder wishes to the distinct probability that it could do something nasty and downright humiliating to anyone around it, it is a wonder that such an item even continues to be created. But, as in many cases,...   [click here for more]
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The True Arcane Story: Staff of Power (D20 OGL)

The True Arcane Story: Staff of Power (D20 OGL)


The eldritch might of the staff of power is truly a thing of legend and the envy of mages across the planes. Save for perhaps the coveted staff of the magi, there is no greater treasure in an archmage's arsenal than the staff of power. Made from the finest mahogany wood and worn smooth by the hands of time and its many wielders, the glittering ruby atop the staff of power is the true focus of the staff's...   [click here for more]
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The True Psionic Story: Amulet of Catapsi

The True Psionic Story: Amulet of Catapsi


Not every tool of an assassin is meant to cut flesh or poison blood, but many are instead often harmless appearing devices meant to subtly aid in the downfall of a foe. The unassuming Amulet of Catapsi is a perfect example of this truism. The amulet is made of simple copper, its purpose often disguised by a lack of intricate decoration while it is still able to send forth a powerful field of telepathic...   [click here for more]
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The True Psionic Story: Boots of Landing

The True Psionic Story: Boots of Landing


Many adventurers have found the Boots of Landing to be an important accessory in their respective careers. Rogues and swashbucklers have used such devices to make dramatic entrances and exits through windows and from rooftops, while the more acrobatic adventurer finds the boots to be an important safeguard in case his vaunted agility fails him. The actual origin of these boots would surprise the student...   [click here for more]
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Travels & Troubles: Bizarre Bestiary

Travels & Troubles: Bizarre Bestiary


The Travels of Sir John Mandeville' is a wholly remarkable book. Published in the 14th Century, it claims to be an accurate travel guide of the unknown and sensational East. The book relates the travels of the author through Griffin-infested India and bizarre kingdoms of dog-headed people. Being nonsense, it sold like hotcakes. For a modern day example, picture what would result if a role-player had...   [click here for more]
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Undefeatable 3: Bards (PFRPG)

Undefeatable 3: Bards (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions.  Undefeatable 3 which focuses on Bards has over 20 feats including Blinding Sound, Dance Of The Dead,  Instant Ensemble, Musical Spellfuel, Shocking Delivery  that are perfect to be used in any game setting. This 5 page PDF is just...   [click here for more]
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Undefeatable 4: Barbarians (PFRPG)

Undefeatable 4: Barbarians (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting and different feats to their gaming sessions.  Undefeatable 4 which focuses on Barbarians has nearly 10 all new feats including Bestial Challenge, Blood Drinker and Shattering Blow, that are perfect to be used in any game setting. Plus there is an all new ability for you Rage...   [click here for more]
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Unsafe at any Speed (D20 Modern)

Unsafe at any Speed (D20 Modern)


Very often, characters will like to customize their vehicle just like their firearms to make it more personalized. This may include everything from adding auto-tint windows or escape trunk latch and to an extreme of heads-up display system or a self destruction device. All of these modifications will improve the vehicle’s performance in one way or another. In addition, these modifications can be...   [click here for more]
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Urban Magica (D20 Modern)

Urban Magica (D20 Modern)


Magic is very powerful effect in a modern setting. Nothing can be more influential to a game. But can you imagine what a world would be like if the foulest, devious and violent individuals could cast magic spells? If you couldn’t then this PDF is for you. Here is a listing of the spells in this PDF: Bad Word, Bloody Mess, Bulletproof Vest, Fistful of Steel, Herron, Jawbreaker, Pass the Buck, Pimp...   [click here for more]
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Urban Magica 2 (D20 Modern)

Urban Magica 2 (D20 Modern)


This PDF is the continuation of the first Urban Magica. This spell book add even more new spells for you to use in your local neighbohood games.Player’s may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate product covers all new spells...   [click here for more]
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Urban Magica 3 (D20 Modern)

Urban Magica 3 (D20 Modern)


This PDF is the continuation of the two Urban Magica series. This spell book add even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate...   [click here for more]
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Urban Magica 4 (D20 Modern)

Urban Magica 4 (D20 Modern)


This PDF is the continuation of the three Urban Magica series. This spellbook adds even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four-page PDF is an easy-to-integrate...   [click here for more]
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Urban Magica Spell Cards (D20 Modern)

Urban Magica Spell Cards (D20 Modern)


The expediency, convenience and handiness of spell cards have been proven time and time again in the world of D20 fantasy and now you can enjoy that same satisfaction in the D20 Modern setting. This props was created for both PC and NPC spellcasters alike making a collection of useable spells as easy as 1-2-3 with all the important information right there for you to use. This deck contains all of the...   [click here for more]
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Urban Operatives (D20 Modern)

Urban Operatives (D20 Modern)


Some of the greatest wars and battles don’t always take place in foreign soils, many of them take place in the back alleyways and side streets in the urban jungle. Some time you need some one who is as skilled on the areas of covert operations, as well as the concrete jungle. This sourcebook includes all new and interesting advanced classes as: Bounty Hound: Nobody would ever mistake you...   [click here for more]
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Use as Misdirected (D20 Modern)

Use as Misdirected (D20 Modern)


Junk, junk and more junk. The kind of stuff you never bother to write down on your PC'ss character sheet, the ordinary detritus of the 21st century. Still, just because its common place doesn't mean it can't be used in some really interesting ways. Why don't you walk back to your garage, and this time, ask yourself, how can I rack up some kills with every tool and useless piece of junk I see the next...   [click here for more]
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Verbal Diplomacy (D20 Modern)

Verbal Diplomacy (D20 Modern)


Any game that features the politics and deal making is going to need this supplement.  This product is a great addition to Debatable Actions. Presented here in this sourcebook are everything you need to expand any and all negotiations and political deal set in a modern d20 / OGL setting.  This sourcebook includes:   New Uses for Skills like Appraise, Gather Information, Knowledge...   [click here for more]
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Victorian Age Feats

Victorian Age Feats


This supplement is perfect addition to fans of the fans of Victorian Age genre D20 games. The Victorian Age Feats supplement has over 80 feats that are perfect to be used in classic Victorian Age Feats based d20 Modern game including such new feats as Acupuncture, Helpful Poltergeist, Medical Miracle, Reincarnate and Veteran Exorcist. This 14 page PDF is just the sort of thing needed for GMs to add...   [click here for more]
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Victorian Age Feats 2

Victorian Age Feats 2


This supplement is a feat add-on to fans of the fans of Victorian Age genre D20 games. The Victorian Age Feats supplement has feats that are perfect to be used in classic Victorian Age Feats based d20 Modern game including such new feats as Blacksmith's Eye, Botanist, Cultured, Expert Hypnotist, Investigator and Photographic Memory. This 14 page PDF is just the sort of thing needed for GMs to add depth...   [click here for more]
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Victorian Horrors: Jack the Ripper

Victorian Horrors: Jack the Ripper


Jack the Ripper's murders in Whitechapel have made him the most famous serial killer in history. Ever since he killed at least five prostitutes in 1888 in London, his story has lived on the public's eye, even to this day. Hundreds of books expound different theories on the nature of the killer and his motives. A whole class of self styled experts, who are commonly called Ripperologists, study the Jack...   [click here for more]
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Victorian Horrors: Martian Invaders

Victorian Horrors: Martian Invaders


From across the vastness of space, they arrived. This fantastical and dangerous people left their distant home in search of a territory to conquer and a world to subjugate; they found it amongst the forests and pastures of our Earth. The Victorian Horrors: Martian Invaders supplement focuses on the Martian invasion of earth described by H.G. Wells. This supplement is a perfect addition to fans of the...   [click here for more]
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Victory: War of Bronze Campaign Setting

Victory: War of Bronze Campaign Setting


Interested in trying out the Victory: War of Bronze Campaign Setting, but you not sure you want to spend money to take that chance? Well, the Victory: War of Bronze Campaign Setting was built for you. This supplement provides you will all the background information on Victory: War of Bronze to get you interested. From the Anom Society to the Chinese Nationalist Government to the Followers of Kherpi...   [click here for more]
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Victory: War of Bronze Campaign Setting Special Edition (D20 Modern)

Victory: War of Bronze Campaign Setting Special Edition (D20 Modern)


For the second time in the century, the flames of war engulf the world. In every corner of the earth, on the battlefield and in the shadows, powers old, new and unfathomably ancient jockey for control of mankind’s destiny - whatever portion survives, anyway. Russia is torn with civil war, England and America fight a cold war for superpower status, a young Kaiser-to-be dreams of rebuilding German...   [click here for more]
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Weapons of Futuristic Destruction (D20 Future)

Weapons of Futuristic Destruction (D20 Future)


The creation, use and execution of starship and mecha are a main stay in the genre of science fiction. With the futuristic rules of d20 Modern, it is now possible for individuals to create their own personalized starships and mecha for people’s individual and home based games. The following items were created to enhance and augment those games and player’s choices. Included in this PDF...   [click here for more]
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Weapons of Mecha and Power Armor Destruction (D20 Future)

Weapons of Mecha and Power Armor Destruction (D20 Future)


Previously released as Free Weapons of Mecha and Power Armor Destruction, this product has been off the market for nearly a year. But now, Weapons of mecha and Power Armor Destruction return for sale. D20 Modern's futuristic rules have added all new types of material that can be added to you local games for hardcore gamers. This sourcebook PDF focuses on the area of giant mechanical robots and battle...   [click here for more]
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