Founded in 1998, Louis Porter, Jr. Design, Inc. is a dedicated game publishing company specializing in the development of high-energy action and hyper-kinetic adventure settings. Louis Porter, Jr. Design has developed into several other brand imprints most recently, Devil’s Workshop. Focusing on innovative and groundbreaking design and development, Louis Porter, Jr. Design games are enjoyable for both veteran and new gamers alike.
The World of Exodus needs heroes...
Exodus boasts a turbulent history—from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War, from the creation of the Imperial Alliance to the present crisis that threatens to tear the Alliance apart. Great heroes and terrible villains drove this march of time, though even in hindsight the two are not always easy to tell... [click here for more]
Exodus boasts a long and turbulent history, from the rise of the Kaga and the defeat of the First Ones, to the Twilight War and the founding of the Imperial Alliance, to the present crisis that threatens to tear that alliance apart. Great heroes and terrible villains drove its march, though even in hindsight the two are not always easily separated; theirs were the titanic passions, the deep loves and... [click here for more]
For the second time in the century, the flames of war engulf the world. In every corner of the earth, on the battlefield and in the shadows, powers old, new and unfathomably ancient jockey for control of mankind’s destiny - whatever portion survives, anyway. Russia is torn with civil war, England and America fight a cold war for superpower status, a young Kaiser-to-be dreams of rebuilding German... [click here for more]
Everything Here Is a Lie. Only fools trust anything the First Ones say, do or think. You have been warned. The First Ones - the name strikes terror into the heart of the people of Exodus. They are the bogeymen, formed of living shadow, that stalk the people. They control monsters and abominations that are loose upon the world. They snatch children and lone travelers. They torture men for their own... [click here for more]
The people of modern Exodus fear and distrust psionic powers and those with it. The psion’s ability to read or even control minds without even the scant visible trappings of wizardry - the wilder’s unpredictable and spontaneous destructive powers - these mind-spawned mysteries are the stuff of nightmares for common folk from the Wyldlands of Bal to the deserts of Cordel. Even the widely... [click here for more]
Border and battleground between Orient and Occident, a vast wilderness interspersed with the highest flowerings of civilization, the last bastion of the true hereditary autocrat and the first domain of the modern dictator - Russia is ever a land of contradictions and conflicts. In the world of Victory: War of Bronze, that violent dialectic never lulled. Now, the slightest shift in the balance of power... [click here for more]
Scholar Riss Al'adon will not be dissuaded from finding her lost mentor and uncovering the secrets she risked her life to learn. But when Riss plunges into the Wildlands of Bal, she discovers a secret that will shake her to her core, and may leave her wishing she'd hidden behind the shield of ignorance! NeoExodus Legendary Tales: The Shield of Ignorance was written by Joshua Cole and edited by Joshua... [click here for more]