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NOT FEELING TOO WELL?
The Infection Card Pack offers 8 new cards to simulate the symptoms of Pan-Pacifica's Contagion, as well as rule variants to make make the virus harder on Storm Knights, easier on Game Masters, or both! Also includes a card back for your Infection deck! Designed for use with or without the Infection cards found in Pan-Pacifica's Day One adventure. ... [click here for more] |
Michel Siskoid Albert |
$2.00
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
The invasion of Earth told in previous tales of TORG took place on one version of our world. The High Lords there were successful for many years, but were eventually stopped by the planet's valiant Storm Knights.
But there are infinite versions of our world.
This is the tale of a different Earth, one where things did not go as well...
The Torg Eternity Core Rules include all the rules and... [click here for more] |
Ulisses Spiele |
$24.99
|
IT’S MARTIAL ARTS VERSUS MEGACORPS!
The Pan-Pacifica Sourcebook details a Cosm of corporate intrigue and ruthless competition, where a handshake upfront often distracts just long enough to land a knife in the back. Direct power is too visible, so soft control is exerted through social means – such as universal basic income and apps on the ubiquitous Zuzu smartphone. Well-placed character assassinations... [click here for more] |
Ulisses Spiele |
$19.99
|
Fear will consume you ...
Orrorsh is the realm of gothic horror. Cultivated and perfected by the Gaunt Man, Orrorsh is without doubt the most dangerous of the invading cosms. The Nightmares of Orrorsh now stalk and prey upon ords and Storm Knights both.
Orrorsh invaded India and surrounding countries, spreading like an infection in the Night of Screams. Since then, the realm has barely expanded,... [click here for more] |
Ulisses Spiele |
$19.99
|
THIS IS GOING TO HURT...
Tharkold is a literal Hell on Earth. Long ago demons crushed the humans of the cosm in a world shattering war that left both civilizations in ruins. Now the demons, bolstered by occult technology and seeking new realities to plunder, have turned their eyes upon Core Earth.
Tharkold invaded Russia, but President Alexander “The Wolf” Volkov seemed ready for them. An uncomfortable... [click here for more] |
Ulisses Spiele |
$19.99 $15.99
|
WORSHIP AT THE ALTAR OF THE HOLY MACHINE...
The Cyberpapacy is a realm of oppressive technology ruled by High Lord Jean Malraux, the first and only Cyberpope. According to the Church, flesh is sinful and metal is clean.
The Cyberpapacy arrived in Avignon as saviors crusading against the demons and invaders from the other realms. It has spread across France and Spain, and even as far as Brazil.
Within... [click here for more] |
Ulisses Spiele |
$19.99
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
A REALM OF PULPY ACTION...
The Nile Empire is ruled by High Lord Mobius and his legions of lackeys. It has taken over much of Africa and is encroaching into the Middle-East. Where the Nile Empire dominates, weird science, fantastic magic, and miracles of the Egyptian gods are all available to villains and heroes alike! When the Empire takes control, technology and attitudes shift towards those of the... [click here for more] |
Ulisses Spiele |
$19.99
|
The Aysle source book is an expansion designed for both players and Game Masters. Inside you'll find:
New Perks, Spells, and Miracles for advancing characters. Includes options only available to Beta Clearance Storm Knights, as they learn more about their own abilities and the nature of reality.
Magic Gear! A... [click here for more] |
Ulisses Spiele |
$19.99
|
The special backer adventure from GenCon 2019. Decide the fate of the Paris Hardpoint, and potentially drive a wedge between The Church and their most powerful minions! What will your Storm Knights choose? ... [click here for more] |
Ulisses Spiele |
$1.99
|
The Other Adventure Tools section of Adventure Tools in the Aysle sourcebook has twenty Marks of Darkness. Dark Marks stain the soul of a character who has Darkness Perks. This supplement has 100 new Dark Marks to stain the soul. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. Here are some sample results:
The character's canine teeth... [click here for more] |
Ulisses Spiele |
$1.49
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
THE DELPHI COUNCIL NEEDS YOU!
Delphi Missions: Orrorsh is a set of adventures to enhance any ongoing Torg Eternity campaign.
Ten missions inside are suitable for an evening of play, plus one that can be mixed with any of the others for added flavor. Each adventure may be dropped into an existing story, or played on its own. Horrors, Nightmares, and dark rituals await!
This product contains adventures... [click here for more] |
Ulisses Spiele |
$12.49
|
This has twenty new consumable magic items for Aysle, or anywhere else with a high enough Magic Axiom for them to function. They follow the same format as those in the Aysle Sourcebook. The majority of the consumables are potions, but there are a few others as well. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier. The consumables are as follows:... [click here for more] |
Ulisses Spiele |
$1.49
|
The Living Land is ruled by High Lord Baruk Kaah and his army of reptilian edeinos. It has taken over both coasts of the United States, the Yucatan Peninsula in Mexico, and the mysterious “White Zone” in Canada.
Where the Living Land rules miraculous spiritual power is available, but technology rusts and fails. Ordinary humans—and even some heroes—regress and become ruled by their primal passions.... [click here for more] |
Ulisses Spiele |
$19.99
|
MYSTERY, INTRIGUE, AND HORROR SURROUND THE HELLION COURT...
Orrorsh is a terrifying, deadly cosm where victory rarely comes without a price, but one where the Storm Knights must go to uncover the secrets of the greatest of all High Lords.
In A Trifling Matter, the heroes are sent to discover what it takes to destroy a seemingly unkillable Nightmare who is one of the Gaunt Man’s most powerful servants.... [click here for more] |
Ulisses Spiele |
$17.49
|
AN ADVENTURE FOR ONE SANTA AND 3 OR MORE ELVES!
It's the first Christmas of the Possibility Wars and Santa Claus is real! Now you take on the roles of Old Saint Nick and his elves (or your own Storm Knights after the sleigh lands on their rooftop) and go 'round the world in a single night to deliver presents to the nice children... and at least one lump of coal to someone who's been... [click here for more] |
Michel Siskoid Albert |
$2.00
|
This is a special adventure created for GenCon 2018. It determines the fate of the Mystery Men, whether they remain a factor within the Nile Empire after the death of Dr. Frest or they are eliminated to make way for new heroes. It also offers the first look at an alliance between High Lords. This is a Beta Clearance adventure, and the appropriately leveled Mystery Men themselves are included so you... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
REALMS OF ADVENTURE AVAILABLE AT YOUR FINGERTIPS...
This screen contains three panels with the most common tables and modifiers a GM may need when running Torg Eternity within Orrorsh. In addition, there are also tables to generate your own Nightmares with unique origins, habits, and mysteries to investigate.
Inside are 16 full-color archetypes and their character sheets, ready for action at a moment’s... [click here for more] |
Ulisses Spiele |
$9.99
|
A MESSAGE FROM BEYOND TIME...
Challenge yourself and your players with this new take on the quintessential original Relics of Power adventure trilogy (The Destiny Map, The Possibility Chalice, and The Forever City), brought back by popular demand!
Storm Knights criss-cross the globe to face down agents of many High Lords in their Cosms, including the Nile Empire, Cyberpapacy, and Pan-Pacifica. Their... [click here for more] |
Ulisses Spiele |
$17.99
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
Mobius divided his side of Istanbul among a trio of lieutenants. Omorose, a resurrected mummy, is one of these lieutenants. She controls her third from a military installation known as Jackal Base. Unbeknownst to Mobius, Omorose is in contact with the Gaunt Man. She wishes to throw off the chains Mobius placed on her and believes she can double cross not one High Lord, but two. The Gaunt Man, intrigued... [click here for more] |
Ulisses Spiele |
$2.99
|
Designed by TORG Revised & Expanded and Torg Eternity illustrator, Talon Dunning, this full-color, alternative character sheet takes the official sheet and reworks it with an eye towards easy play and details, as well as improved aesthetics. The sheet contains two universal pages, plus a multitude of optional pages for listing spells, miracles, powers, vehicles, mounts, and... [click here for more] |
Ulisses Spiele |
$3.99
|
Many Game Masters like to hold a special holiday game for their friends or family and what could make the event more cozy and memorable than festive Christmas/Holiday themed cosm cards? Included are 8 new cosm cards, one for each core invading cosm as well as Core Earth that can be added to your cosm deck before heading out on adventure this holiday season!
New cards for 2023 including a snowball... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
They came from other cosms, raiders joined together to steal the Earth's possibilities. They he brought with them their different realities, turning portons of our world into someplace else.
The Torg roleplaying game combines the heroic action of the pulp, the magical adventure of fantasy, and the grim situations of future-tech into one all-encompassing game.
The 272 page book, often called Torg... [click here for more] |
Ulisses Spiele |
$14.99
|
Delphi Missions: Tharkold is a set of adventures to enhance any ongoing Torg Eternity campaign.
Each of the ten adventures inside is suitable for an evening of play. Each adventure may be dropped into an existing story, or played on its own. Murderous mutants, deadly races, and demonic mayhem abound!
This product contains adventures suitable for Alpha and Beta Clearance Storm Knights written by Torg... [click here for more] |
Ulisses Spiele |
$12.49
|
Files for the digital only extras from the Orrorsh crowdfunding campaign.
The Set includes:
11 Orrorsh Miracle Cards
18 Orrorsh Spell Cards
56 Orrorsh Perk Cards
16 Orrorsh Backer Archetypes
... [click here for more] |
Ulisses Spiele |
$7.99
|
NEAR-FUTURE INTRIGUE AT YOUR FINGERTIPS ...
This screen contains three panels with the most common tables and modifiers a GM may need when running Torg Eternity within Pan-Pacifica. Also included are summaries of the world laws, GeneMod armor, weapons and enhancements, and bioserums, for running or creating adventures in a near-future setting of martial artists and corporate betrayal.
Inside are... [click here for more] |
Ulisses Spiele |
$9.99
|
Prior to Baruk Kaah’s invasion, Dzibilchaltún was an archaeological dig site of Mayan origin in the Yucatàn. When the Living Land took hold on the region, Dzibilchaltún was restored—all except the Open Chapel and the cenote (a limestone pit or cavern filled with water) nearby—and the Redjaw tribe and groups of primitive humans quickly moved in to inhabit the area. The small chapel still stands... [click here for more] |
Ulisses Spiele |
$2.99
|
The Delphi Council sees an opportunity to strike a blow against Tharkold and Pan-Pacifica. They’ve intercepted information identifying a covert cell of Tharkoldu agents inside Pan-Pacifica. A Kanawa subsidiary’s attempt to deal with them appears to have failed. This mission is for Beta-Tier Storm Knights. ... [click here for more] |
Ulisses Spiele |
$2.99
|
Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be... [click here for more] |
Ulisses Spiele |
$1.49
|
Supplementary material to help your Storm Knight survive the ravaged landscape of Tharkold. Contains information on settlements and clans of the Blasted Land, new threats and gear, and an overview of Core Earth psionic powers that help even the odds for humans! ... [click here for more] |
Ulisses Spiele |
$7.99
|
AN UNSTOPPABLE ARMY...
Blood on the Blasted Lands is a massive adventure suitable for several months of gaming. A desperate rescue mission reveals a gathering threat in the Blasted Lands, an army of juiced-up warriors who, if left unchecked, could upend the balance of power in the realm forever.
Who is creating these things, and how can one stop the unstoppable? Track the origins of the deadly Ravagers... [click here for more] |
Ulisses Spiele |
$9.99
|
Several months into the Possibility War, two cosms made a bid for Istanbul in the same week: Tharkold and the Nile Empire. Both secretly laid the groundwork for their conquest, but when their stela networks went live, nothing went according to plans. The result divided the city between the two cosms, along the Golden Horn. Storm Knights in the city find themselves protecting what hardpoints remain,... [click here for more] |
Ulisses Spiele |
$2.99
|
SECRETS WITHIN THE RUBBLE! Ruins of the Living Land offers a deeper look into the crumbling cities inside Baruk Kaah‘s savage realm. Pockets of human refugees survive around hardpoints or adapt to the new world. New enemies lurk in the lush urban jungle, and powerful Eternity Shards are waiting for Storm Knights bold enough to find them.
Explore the remnants of the old world seeking danger, treasure,... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
This Quickstart is intended as a one hour introduction to the concepts and rules of Torg Eternity. It's designed to walk both the GM and the players through the rules together, adding layers as it goes. This gives a general feel for gameplay, but there are many more character options and realms to explore in the full game!
Playing requires:
1 Torg Eternity Drama Deck
At least one d20. Two or more... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Months into the invasion, a Nile Empire Talisman was brought to Orrorsh. Storm Knights took it from the mad scientist Professor Nicholas Alset and turned it into the Delphi Council. Council scholars have been studying it as the Talisman has maintained Nile Empire axioms despite being away from its native reality for months.
During this time, the statue has communicated with different persons of faith,... [click here for more] |
Ulisses Spiele |
$3.18
|
The Day One adventures are meant to serve as an introduction to the game mechanics and unique realms of Torg Eternity. All across the world, the villainous Possibility Raiders have invaded Core Earth. Where they land, the laws of reality bend to resemble the strange worlds they came from - known as cosms in Torg Eternity.
Each adventure is set within the first 24 hours of this coordinated attack.... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
This pack contains accessories designed to enhance any Torg campaign. A map of Core Earth shows all the invasion zones across the planet and allows the adventurers find or remove stelae and change the course of their worlds war!
Cosm table tents have key rules and data on them and can easily swapped out or used in combination and Storm Knights move through zones with different properties. Sheets of... [click here for more] |
Ulisses Spiele |
$9.99
|
The Delphi Council Needs You!
Delphi Missions: Pan-Pacifica is part of a series of adventures designed to enhance any Torg Eternity campaign.
Each of the ten adventures inside is suitable for an evening of play, and may be dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights’ lives.
This product contains adventures... [click here for more] |
Ulisses Spiele |
$14.99
|
There is no Darkness without the light
Torg or Treat: Orrorsh is a realm built upon fear, whose denizens survive day to day by understanding what to expect, how to avoid trouble, and what steps to take when trouble occurs. But Orrorsh thwarts these efforts by keeping secrets, springing surprises, and dimming the hope needed to survive.
Core Earth Magic: Core Earth was once a significantly more magical... [click here for more] |
Ulisses Spiele |
$7.99
|
MANY ARE CALLED TO SERVE, BUT ONLY THE BEST ANSWER...
Heroes of the Possibility Wars presents a wondrous variety of characters and archetypes for Torg Eternity adventures and campaigns. The wars grind on across the Cosms and continents, fought by the willing and unwilling, zealots and idealists alike. Meet them, learn their stories, and feed them as grist into the grindstone of your adventures!
Each... [click here for more] |
Ulisses Spiele |
$12.99
|
Delphi Missions: Cyberpapacy is a set of adventures to enhance any ongoing Torg Eternity campaign.
Each of the ten adventures inside is suitable for an evening of play. Each adventure may be dropped into an existing story, or played on its own. Facing Malraux and his unholy Cyberpapacy is dangerous, and facing these perils add adventure and opportunity to the Storm Knights lives.
This product contains... [click here for more] |
Ulisses Spiele |
$12.49
|
Travel through Core Earth is mundane and starts with a ship to Yangon, Myanmar, where a van takes the Storm Knights up the AH1/1 to Khadatgon. The heroes travel via Orrorshan carriage from Khadatgon to Mandalay for another 88km, or for roughly three days. As with all Orrorsh happenings, they arrive at their destination just before nightfall on the evening of the third day.
There are two new nightmares... [click here for more] |
Ulisses Spiele |
$2.99
|
ONE THOUSAND YEARS LATER...
A great battle waits to be resolved. Reality proves stranger than previously believed, as five cosms compete for the secrets of a centuries-old clash between two alien races. The competition exposes early cracks in the previously solid alliances between earth’s invaders, the High Lords. Nile Shocktroopers hunt cyberpriests, while Uthorion’s wolves hunt them. Tharkoldu... [click here for more] |
Ulisses Spiele |
$14.99
|
The newly transcended Storm Knights have escaped from New York with a group of refugees from Baruk Kaah’s invading forces, but a hundred miles of jungle lie between them and safety in Philadelphia. The Storm Knights must show their mettle, and bring as many people as possible to safety. This three-act adventure takes the characters from New Jersey to Philadelphia. It nominally starts on Day 2 of... [click here for more] |
Ulisses Spiele |
$4.99
|
When Storm Knights are asking around for information, or gaining it from other sources such as the Delphi Council, they may hear various bits of information. This supplement has 100 such pieces of information they can hear. These can be used as background flavour, misinformation or as adventure hooks, and whether any is true or not is up to the GameMaster. This PDF supports Adobe layers and the page... [click here for more] |
Ulisses Spiele |
$1.99
|
A minor Viking declared himself Jarl of the small island of Saaremaa in the town of Kuressaare. His daughter recently claimed a powerful artifact in battle and was returning home with it when the Jarl suddenly became ill and died. The Delphi Council needs a team of Storm Knights to escort Lady Ardinay’s diplomat into the war zone. Amphis’ mission is to assess the artifact and, if genuine, negotiate... [click here for more] |
Ulisses Spiele |
$2.99
|
Ralf Kurtsiefer and his creative team from the Orkpack label are proud to present this CD, designed especially for Torg Eternity.
This audio CD is designed to accompany the adventure A Trifling Matter.
While this collection was composed especially for Torg Eternity, we encourage you to use it as background music for other stories, or simply listen to it for your own musical enjoyment. ... [click here for more] |
Ulisses Spiele |
$9.99
|